ahh thanks that is why its so nice.
there is a scene in daz of the souk. but i cant figure how you did the light. i tried with the dreamlight but no way the same. now i know your using lightwave. darn my loss, i should have learned lightwave.
keep up the fantastic work. i aspire to be like you.
Actually the Souk render on DAZ was rendered in DS3.
The best approach I have found is to render one pass using UberEnvironment, to get an ambient render. Then render a pass with the LDP, and then composite the two passes.
wow fantastic idea. i had tried the uber and the sun warmth was nice. then tried ldp2 but the light was cold. lol never thought of mergeing them. darn your smart.
You will find LDP produces nice lighting but really contrasting shadows. A plain UE render can then fill these in and you are left with the best of both worlds.
this lighting is fantastic. what is he using?
daz studio 3 light?? or soem other software??
your a true artist ..
Thanks,
This image was rendered in Lightwave 9.6, which some post-work in Photoshop.
ahh thanks that is why its so nice.
there is a scene in daz of the souk. but i cant figure how you did the light. i tried with the dreamlight but no way the same. now i know your using lightwave. darn my loss, i should have learned lightwave.
keep up the fantastic work. i aspire to be like you.
Actually the Souk render on DAZ was rendered in DS3.
The best approach I have found is to render one pass using UberEnvironment, to get an ambient render. Then render a pass with the LDP, and then composite the two passes.
Hope that helps!
wow fantastic idea. i had tried the uber and the sun warmth was nice. then tried ldp2 but the light was cold. lol never thought of mergeing them. darn your smart.
composite do you mean merge as a layer in phoshop?. or using daz studio some how to merge them?
Yea merge the two layers in Photoshop.
You will find LDP produces nice lighting but really contrasting shadows. A plain UE render can then fill these in and you are left with the best of both worlds.