<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Atonement</title>
	<atom:link href="http://www.redhousegraphics.co.uk/2009/10/atonement/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.redhousegraphics.co.uk/2009/10/atonement/</link>
	<description>2D/3D Art</description>
	<lastBuildDate>Fri, 06 Aug 2010 10:18:35 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Jack</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-75</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:21:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-75</guid>
		<description>Yea merge the two layers in Photoshop.

You will find LDP produces nice lighting but really contrasting shadows.  A plain UE render can then fill these in and you are left with the best of both worlds.</description>
		<content:encoded><![CDATA[<p>Yea merge the two layers in Photoshop.</p>
<p>You will find LDP produces nice lighting but really contrasting shadows.  A plain UE render can then fill these in and you are left with the best of both worlds.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: giovanni</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-74</link>
		<dc:creator>giovanni</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-74</guid>
		<description>composite do you mean merge as a layer in phoshop?. or using daz studio some how to merge them?</description>
		<content:encoded><![CDATA[<p>composite do you mean merge as a layer in phoshop?. or using daz studio some how to merge them?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: giovanni</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-73</link>
		<dc:creator>giovanni</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-73</guid>
		<description>wow fantastic idea. i had tried the uber and the sun warmth was nice. then tried ldp2 but the light was cold. lol never thought of mergeing them. darn your smart.</description>
		<content:encoded><![CDATA[<p>wow fantastic idea. i had tried the uber and the sun warmth was nice. then tried ldp2 but the light was cold. lol never thought of mergeing them. darn your smart.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-72</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-72</guid>
		<description>Actually the Souk render on DAZ was rendered in DS3.

The best approach I have found is to render one pass using UberEnvironment, to get an ambient render. Then render a pass with the LDP, and then composite the two passes.

Hope that helps!</description>
		<content:encoded><![CDATA[<p>Actually the Souk render on DAZ was rendered in DS3.</p>
<p>The best approach I have found is to render one pass using UberEnvironment, to get an ambient render. Then render a pass with the LDP, and then composite the two passes.</p>
<p>Hope that helps!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: giovanni</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-71</link>
		<dc:creator>giovanni</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-71</guid>
		<description>ahh thanks that is why its so nice.
there is a scene in daz of the souk. but i cant figure how you did the light. i tried with the dreamlight but no way the same. now i know your using lightwave. darn my loss, i should have learned lightwave.
keep up the fantastic work. i aspire to be like you.</description>
		<content:encoded><![CDATA[<p>ahh thanks that is why its so nice.<br />
there is a scene in daz of the souk. but i cant figure how you did the light. i tried with the dreamlight but no way the same. now i know your using lightwave. darn my loss, i should have learned lightwave.<br />
keep up the fantastic work. i aspire to be like you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-69</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Wed, 04 Nov 2009 15:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-69</guid>
		<description>Thanks,

This image was rendered in Lightwave 9.6, which some post-work in Photoshop.</description>
		<content:encoded><![CDATA[<p>Thanks,</p>
<p>This image was rendered in Lightwave 9.6, which some post-work in Photoshop.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: giovanni</title>
		<link>http://www.redhousegraphics.co.uk/2009/10/atonement/comment-page-1/#comment-68</link>
		<dc:creator>giovanni</dc:creator>
		<pubDate>Wed, 04 Nov 2009 15:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.redhousegraphics.co.uk/?p=155#comment-68</guid>
		<description>this lighting is fantastic. what is he using?
daz studio 3 light?? or soem other software??

your a true artist ..</description>
		<content:encoded><![CDATA[<p>this lighting is fantastic. what is he using?<br />
daz studio 3 light?? or soem other software??</p>
<p>your a true artist ..</p>
]]></content:encoded>
	</item>
</channel>
</rss>
